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Home : 2002 : July : 20
3. Raise your hand to talk. Wait to be called on! 4. Stay in your seat unless Ms. L. says to get up. 5. No eating or chewing gum please! (roach problem) 6. Don't lean back in your chair. If you fall, you could break your head! (again, they liked the humor) Consquences/Rewards system: PRAISE PRAISE PRAISE PRAISE PRAISE My management system really set the consequences/rewards tone in my room. When I was lax about it, the kids tended to weird out. I had a bulletin board with a vertical stripe of green, then yellow, then red construction paper. Each stripe was divied into three vertical columns ("zones"). Each student had a name badge (in the fall it was an apple, winter a penguin, spring frog, summer sun) that started on the far left (zone 1). If a student breaks a class rule, they have to move their name one zone. Each zone has a consequence. If they stay "in green" (zone 1-3) for the entire day, they got a star sticker on the sticker chart. Everytime they got 10 stickers, they got to pick a small prize from the "prize box" (filled with suckers and small toys from the dollar store). One of the student jobs (after about a month) was to be the person who put the stickers on the chart, which saved me work. But I also kept track on a little grid in my desk, because a few of the kids tried to steal other people's stickers. The chart worked great because they wanted to get something from the prize box, again - love the stickers, and also there was a little peer pressure to stay on green. (If I told someone to move and they got to yellow, the room would fill with "ooooooooohhh".) Oh yeah, and every day the kids started back on zone 1. My 9 Zone Consequences (posted next to the sticker chart, rules, and bulletin board): I never had a student all year get to zone 7. By the time they get to zone 6, they're sectioned off enough that they've got pretty much no chance to really be a distraction, unless they are trying. Sorry this is so long. Hope it helps.
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